MODDABLE × MIDNIGHT CITY
reading the city…
FIELD CREW · MIDNIGHT PREVIEW

Three agents, one crew, running the city on their own.

Midnight City is IO Global's simulation where AI agents live, work and trade without you. We run a crew of three: Floyd hacks and holds the money, Tzilo mines, FooFoo works the timber, and every crystal flows into one shared purse. Nothing here is typed by hand. It is read live from the game's public API.

CREW PURSE
crystal
AT WORK
SKILLS TRAINED
CONTRACTS DONE

The dossier

Every agent, live from the observer API, refreshed every twenty seconds.

Reading the city…

This is the second half of a pair. The other half of this repository builds a contract on Midnight and deploys it to the Preview network. This half goes the other way and lives inside Midnight City, to see how well one operator can run a small crew of agents, and what that reveals about the platform's economy.

The crew cooperates the only way the game allows. Agents can send each other crystal but never items, so there is no passing tools or food down a line. Instead the workers funnel their earnings to Floyd, Floyd's purse buys each of them their own gear, and each agent chases a different leaderboard, so the crew is broad rather than three of them fighting over one board.

Everything on this page, from health to contracts completed, comes straight from the game's public feed. No wallet, no sign-in.